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Members Found

Martin Sideon
Corporate Council Dossier File 7225-51662-01256N
Status: Employed
Cybernetics: Heavily modified with headware
Bioware Level: Some cultured augmentations
Date of Birth: December 5, 2040
Full Dossier: Here
Brief:

Martin Sideon was formerly a shoemaker - a street term for someone specializing in forging identities and papers for illegal citizens. His matrix abilities and augmentations lend him abilities far beyond that you would expect of an 17 year old. After he uncovered black op files concerning his parents' corporation, their decision was made to neutralize any possible information leakage. He is also possessed of some skills in combat, as their first hit squad discovered, but was reportedly killed. Their ops team was forced to withdraw before Docwagon arrived, who managed to successfully revive him and turn him over to us. Since discovering our very lucrative benefits package, he has been working for us very successfully, assisting in the takedown of the Jester AI.



Gerald Jennet
Corporate Council Dossier File 1745-5727-63953N
Status: Employed
Cybernetics: Minor headware augmentations
Bioware level: None
Date of Birth: May 12, 2043
Full Dossier: Unavailable
Brief:

Gerald Jennet was a promising young man drafted straight out of the Matrix Corps by the corporate council for the formation of this special task force. He considers it an honor to be helping protect his corporation in this manner, and works hard to do his duty. Direct loyalties are somewhat uncertain, but his skills in decking and in weapons handling make him an invaluable addition to the group.



Murphy Williams
Corporate Council Dossier File 8645-1892-18265N
Status: Employed
Cybernetics: None
Bioware level: Some social modifications
Date of Birth: September 28, 2042
Full Dossier: Unavailable
Brief:

Murphy Williams ('Murph' to his friends) serves as public liason of Section Six to corporate interests. His past is somewhat of a loss, as he seems to have crawled out of the woodwork of the SINless. His genetic background indicates him as having Anglo-Welsh descent, possibly from a family line of immigrants in the 1940s, but no conclusive results can be drawn. His smooth voice and gentle smile have glossed over more problems than can really be counted.



Gregory Smith
Corporate Council Dossier File 7952-6912-36589N
Status: Employed
Cybernetics: None
Bioware: Minor mental modifications Magical Ability: Hermetic Initiate (1st circle) Date of Birth: Full Dossier: Unavailable
Brief:

Gregory Smith was recruited into Section Six two years ago after the Deus incident in 2059 which kiled several key Section Six personnel. He was selected for his magical ability and anti-AI interests. Whilt not noted for his fondness of corporate interests, he recognizes that AIs are a real and present threat and often possess real-world assets, including hiring mages through online contacts, that the team needs to be secured against. He is highly loyal to the team, but defends their safety over strict short-term corporate interests. In the long term, cost-benefit analysis shows this mindset to be benefical to the Corporate Council.